The game is in Early Access and is constantly being updated. It’s worth noting that currently the whole team is 1 programmer (working overtime) and me doing everything else(fulltime). The only thing outsourced are the translations (currently Work In Progress). So, as much as we would like to fix everything at once, it’s simply not possible due to our limited manpower.
Hence we have to be realistic with our possibilities and stick to the priorities by fixing and addressing them one by one, before moving on to the next fix/feature. To make this easier and to check out what has been done, or what’s the main focus of the closest update I’d recommend checking out the announcements on the Steam Community. This way you will know if a deal breaker has been addressed etc.
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